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CIE
2010
Springer
15 years 4 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
JMLR
2010
136views more  JMLR 2010»
15 years 1 months ago
Conceptual Imitation Learning: An Application to Human-robot Interaction
In general, imitation is imprecisely used to address different levels of social learning from high level knowledge transfer to low level regeneration of motor commands. However, t...
Hossein Hajimirsadeghi, Majid Nili Ahmadabadi, Mos...
ICPR
2006
IEEE
16 years 7 months ago
Human-Robot Interaction by Whole Body Gesture Spotting and Recognition
An intelligent robot is required for natural interaction with humans. Visual interpretation of gestures can be useful in accomplishing natural Human-Robot Interaction (HRI). Previ...
A-Yeon Park, Hee-Deok Yang, Seong-Whan Lee
AUIC
2006
IEEE
16 years 19 days ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
MM
2006
ACM
127views Multimedia» more  MM 2006»
16 years 16 days ago
The computational extraction of temporal formal structures in the interactive dance work '22'
In this paper we propose a framework for the computational extraction of time characteristics of a single choreographic work. Computational frameworks can aid in revealing nonsali...
Vidyarani M. Dyaberi, Hari Sundaram, Thanassis Rik...