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EUSAI
2003
Springer
15 years 11 months ago
Interaction Design for the Disappearing Computer
This invited talk starts out with a review of the previously developed Roomware® concept and sample prototypes as an approach for designing new forms of interaction and collaborat...
Norbert A. Streitz
MM
2000
ACM
100views Multimedia» more  MM 2000»
15 years 11 months ago
Stochastic resource prediction and admission for interactive sessions on multimedia servers
In highly interactive multimedia applications startup latency is significant, and may negatively impact performance and Quality of Service (QoS). To avoid this, our approach is t...
Matthias Friedrich, Silvia Hollfelder, Karl Aberer
KDD
2004
ACM
144views Data Mining» more  KDD 2004»
16 years 7 months ago
IncSpan: incremental mining of sequential patterns in large database
Many real life sequence databases, such as customer shopping sequences, medical treatment sequences, etc., grow incrementally. It is undesirable to mine sequential patterns from s...
Hong Cheng, Xifeng Yan, Jiawei Han
OOPSLA
2010
Springer
15 years 5 months ago
Concurrency by modularity: design patterns, a case in point
General purpose object-oriented programs typically aren’t embarrassingly parallel. For these applications, finding enough concurrency remains a challenge in program design. To ...
Hridesh Rajan, Steven M. Kautz, Wayne Rowcliffe
ICIP
2010
IEEE
15 years 4 months ago
Decoding positional and color information from a coded pattern
: The paper presents decoding positional and color information using visual coded patterns for efficient geometric calibration and color consistency across multiple cameras. The pa...
Nelson L. Chang, Suk Hwan Lim, Feng Tang