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PADS
2000
ACM
15 years 11 months ago
Applying parallel discrete event simulation to network emulation
The simulation of wide area computer networks is one area where the benefits of parallel simulation have been clearly demonstrated. Here we present a description of a system that...
Rob Simmonds, Russell Bradford, Brian Unger
PLDI
2000
ACM
15 years 11 months ago
Safety checking of machine code
We show how to determine statically whether it is safe for untrusted machine code to be loaded into a trusted host system. Our safety-checking technique operates directly on the u...
Zhichen Xu, Barton P. Miller, Thomas W. Reps
SIGCSE
2000
ACM
119views Education» more  SIGCSE 2000»
15 years 11 months ago
Bugs as features: teaching network protocols through debugging
Being exposed to well-written code is a valuable experience for students -- especially when the code is larger or more complex than they are currently capable of writing. In addit...
Brad Richards
SIGGRAPH
2000
ACM
15 years 11 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe
UIST
2000
ACM
15 years 11 months ago
Fluid sketches: continuous recognition and morphing of simple hand-drawn shapes
We describe a new sketching interface in which shape recognition and morphing are tightly coupled. Raw input strokes are continuously morphed into ideal geometric shapes, even bef...
James Arvo, Kevin Novins
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