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BMCBI
2004
127views more  BMCBI 2004»
15 years 6 months ago
MolTalk - a programming library for protein structures and structure analysis
Background: Two of the mostly unsolved but increasingly urgent problems for modern biologists are a) to quickly and easily analyse protein structures and b) to comprehensively min...
Alexander V. Diemand, Holger Scheib
TCSV
2002
99views more  TCSV 2002»
15 years 5 months ago
Low-delay and error-robust wireless video transmission for video communications
Video communications over wireless networks often suffer from various errors. In this paper, a novel video transmission architecture is proposed to meet the low-delay and error-rob...
Tu-Chih Wang, Hung-Chi Fang, Liang-Gee Chen
USS
2010
15 years 4 months ago
P4P: Practical Large-Scale Privacy-Preserving Distributed Computation Robust against Malicious Users
In this paper we introduce a framework for privacypreserving distributed computation that is practical for many real-world applications. The framework is called Peers for Privacy ...
Yitao Duan, NetEase Youdao, John Canny, Justin Z. ...
GI
2007
Springer
16 years 9 days ago
Potentials and Requirements of Mobile Ubiquitous Computing for Public Transport
: Public transport plays an important role in our society which is characterized by mobility, individuality, comfort and ecological constraints. It is common opinion that public tr...
Holger Mügge, Karl-Heinz Lüke, Matthias ...
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 11 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek