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TALG
2008
131views more  TALG 2008»
15 years 6 months ago
Kinetic and dynamic data structures for closest pair and all nearest neighbors
We present simple, fully dynamic and kinetic data structures, which are variants of a dynamic two-dimensional range tree, for maintaining the closest pair and all nearest neighbors...
Pankaj K. Agarwal, Haim Kaplan, Micha Sharir
CVPR
2004
IEEE
16 years 8 months ago
Brightness Perception, Dynamic Range and Noise: A Unifying Model for Adaptive Image Sensors
Many computer vision applications have to cope with large dynamic range and changing illumination conditions in the environment. Any attempt to deal with these conditions at the a...
Vladimir Brajovic
FPT
2005
IEEE
170views Hardware» more  FPT 2005»
16 years 4 days ago
High Quality Uniform Random Number Generation Through LUT Optimised Linear Recurrences
This paper describes a class of FPGA-specific uniform random number generators with a 2k −1 length period, which can provide k random bits per-cycle for the cost of k Lookup Ta...
David B. Thomas, Wayne Luk
TCS
2010
15 years 4 months ago
Invariant games
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
Éric Duchêne, Michel Rigo
CADE
2006
Springer
16 years 6 months ago
Canonical Gentzen-Type Calculi with (n, k)-ary Quantifiers
Propositional canonical Gentzen-type systems, introduced in [1], are systems which in addition to the standard axioms and structural rules have only logical rules in which exactly ...
Anna Zamansky, Arnon Avron