A common method for real-time segmentation of moving regions in image sequences involves "background subtraction," or thresholding the error between an estimate of the i...
Recognising face with large pose variation is more challenging than that in a fixed view, e.g. frontal-view, due to the severe non-linearity caused by rotation in depth, selfshadi...
This paper describes a head-tracking algorithm that is based on recognition and correlation-based weighted interpolation. The input is a sequence of 3D depth images generated by a...
Given three or four synchronized videos taken at eye level and from different angles, we show that we can effectively use dynamic programming to accurately follow up to six indivi...
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...