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3DIM
2003
IEEE
16 years 5 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
CVPR
2003
IEEE
16 years 5 days ago
Continuous Tracking Within and Across Camera Streams
This paper presents a new approach for continuous tracking of moving objects observed by multiple, heterogeneous cameras. Our approach simultaneously processes video streams from ...
Jinman Kang, Isaac Cohen, Gérard G. Medioni
ICDAR
2003
IEEE
16 years 5 days ago
Correcting the Document Layout: A Machine Learning Approach
In this paper, a machine learning approach to support the user during the correction of the layout analysis is proposed. Layout analysis is the process of extracting a hierarchica...
Donato Malerba, Floriana Esposito, Oronzo Altamura...
ICIP
2003
IEEE
16 years 5 days ago
Model-based head pose estimation for air-traffic controllers
We present a method for estimating the point of fixation of an air traffic controller from a low resolution video sequence. A geometric model of the head is used to estimate hea...
Xavier L. C. Brolly, Constantinos Stratelos, Jeffr...
ISCAS
2003
IEEE
85views Hardware» more  ISCAS 2003»
16 years 4 days ago
A robust global motion estimation scheme for sprite coding
A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
Hoi-Kok Cheung, Wan-Chi Siu
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