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CHI
2007
ACM
16 years 7 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
CHI
2005
ACM
16 years 7 months ago
Using intimacy, chronology and zooming to visualize rhythms in email experience
Experiences of intimacy and connectedness through social networks are vital to human sense of well-being. We live in an electronic habitat. Electronic mail functions as a medium o...
Mirko Mandic, Andruid Kerne
RECOMB
2007
Springer
16 years 7 months ago
Learning Gene Regulatory Networks via Globally Regularized Risk Minimization
Learning the structure of a gene regulatory network from time-series gene expression data is a significant challenge. Most approaches proposed in the literature to date attempt to ...
Yuhong Guo, Dale Schuurmans
RECOMB
2001
Springer
16 years 7 months ago
Towards predicting coiled-coil protein interactions
Protein-protein interactions play a central role in many cellular functions, and as whole-genome data accumulates, computational methods for predicting these interactions become i...
Mona Singh, Peter S. Kim
SIGMOD
2004
ACM
140views Database» more  SIGMOD 2004»
16 years 7 months ago
SoundCompass: A Practical Query-by-Humming System
This paper describes our practical query-by-humming system, SoundCompass, which is being used as a karaoke song selection system in Japan. First, we describe the fundamental techn...
Naoko Kosugi, Yasushi Sakurai, Masashi Morimoto
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