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» Semantics of Information as Interactive Computation
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NETGAMES
2006
ACM
16 years 24 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGGRAPH
1997
ACM
15 years 11 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
CHI
2005
ACM
16 years 7 months ago
SonicTexting
SonicTexting is a system for inputting text ? `texting' ? using gestures and sound. As in musical instruments and everyday mechanical objects, sound in SonicTexting is synchr...
Michal Rinott
HRI
2011
ACM
14 years 10 months ago
Managing social constraints on recharge behaviour for robot companions using memory
In this paper, we present an approach to monitor human activities such as entry, exit and break times of people in a workplace environment. The companion robot then learns the use...
Amol A. Deshmukh, Mei Yii Lim, Michael Kriegel, Ru...
TEI
2010
ACM
128views Hardware» more  TEI 2010»
16 years 1 months ago
Texturing the "material turn" in interaction design
Advances in the creation of computational materials are transforming our thinking about relations between the physical and digital. In this paper we characterize this transformati...
Erica Robles, Mikael Wiberg