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IVA
2007
Springer
16 years 26 days ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
ICAC
2006
IEEE
16 years 23 days ago
The Making of SimEAC
— In this short paper, we give a brief overview a simulation environment, SimEAC, which was designed for testing algorithms with strong autonomic features. SimEAC enables a user ...
David Chisnall, Min Chen
GCC
2005
Springer
16 years 7 days ago
Certificate-Driven Grid Workflow Paradigm Based on Service Computing
Abstract. Taking advantage of the application paradigm of web service, a general paradigm of service computing is discussed for underlying workflow execution based on collaborative...
Wan-Chun Dou, S. C. Cheung, Guihai Chen, Shijie Ca...
IVA
2005
Springer
16 years 6 days ago
Dialog Simulation for Background Characters
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Dusan Jan, David R. Traum
ISMAR
2003
IEEE
15 years 12 months ago
A Tracker Alignment Framework for Augmented Reality
To achieve accurate registration, the transformations which locate the tracking system components with respect to the environment must be known. These transformations relate the b...
Yohan Baillot, Simon Julier, Dennis Brown, Mark A....