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JVCA
1998
90views more  JVCA 1998»
15 years 6 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
15 years 5 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
SKG
2006
IEEE
16 years 27 days ago
Mathematics Computing Environment on the Web
With the rapid evolution of web technology and Internet, the mathematical web has emerged as a new research trend, which changes the traditional manner of mathematical scientific ...
Li Liu, Yi Yang, Lian Li
ICALT
2007
IEEE
16 years 1 months ago
The PLExus Prototype: A PLE realized as Topic Maps
The article presents the PLExus prototype, a Personal Learning Environment based on the semantic technology of topic maps. Semantic-based navigation in e-learning will enable vari...
Line Kolås, Arvid Staupe
ECBS
1999
IEEE
171views Hardware» more  ECBS 1999»
15 years 11 months ago
Metamodeling - Rapid Design and Evolution of Domain-Specific Modeling Environments
Model integrated computing (MIC) is gaining increased attention as an effective and efficient method for developing, maintaining, and evolving large-scale, domain-specific softwar...
Greg Nordstrom, Janos Sztipanovits, Gabor Karsai, ...