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SIGOPS
2008
156views more  SIGOPS 2008»
15 years 6 months ago
O2S2: enhanced object-based virtualized storage
Object based storage devices (OSDs) elevate the level of abstraction presented to clients, thereby permitting them to offer methods for managing, sharing, and securing information...
Himanshu Raj, Karsten Schwan
CGF
2010
129views more  CGF 2010»
15 years 4 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
ARCS
2009
Springer
16 years 1 months ago
Improving Memory Subsystem Performance Using ViVA: Virtual Vector Architecture
The disparity between microprocessor clock frequencies and memory latency is a primary reason why many demanding applications run well below peak achievable performance. Software c...
Joseph Gebis, Leonid Oliker, John Shalf, Samuel Wi...
EMSOFT
2007
Springer
16 years 1 months ago
Design and implementation of a comprehensive real-time java virtual machine
The emergence of standards for programming real-time systems in Java has encouraged many developers to consider its use for systems previously only built using C, Ada, or assembly...
Joshua S. Auerbach, David F. Bacon, Bob Blainey, P...
IAT
2009
IEEE
16 years 1 months ago
Intelligent Crawling in Virtual Worlds
—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...
Josh Eno, Susan Gauch, Craig W. Thompson