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VRCAI
2004
ACM
16 years 5 days ago
Photorealism or/and non-photorealism in augmented reality
Actual graphic hardware becomes more and more powerful. Consequently, virtual scenes can be rendered in a very good quality integrating dynamic behavior, real-time shadows, bump m...
Michael Haller
213
Voted
DAGM
2001
Springer
15 years 11 months ago
Detecting, Tracking, and Interpretation of a Pointing Gesture by an Overhead View Camera
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Marina Kolesnik, Thomas Kulessa
VR
2000
IEEE
164views Virtual Reality» more  VR 2000»
15 years 11 months ago
LoD Management on Animating Face Models
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Hyewon Seo, Nadia Magnenat-Thalmann
ICPADS
1998
IEEE
15 years 10 months ago
Fault Tolerant All-to-All Broadcast in General Interconnection Networks
With respect to scalability and arbitrary topologies of the underlying networks in multiprogramming and multithread environment, fault tolerance in acknowledged ATAB and concurren...
Yuzhong Sun, Paul Y. S. Cheung, Xiaola Lin, Keqin ...
LISA
2007
15 years 9 months ago
OS Circular: Internet Client for Reference
OS Circular is a framework for Internet Disk Image Distribution of software for virtual machines, those which offer a ‘‘virtualized’’ common PC environment on any PC. OS i...
Kuniyasu Suzaki, Toshiki Yagi, Kengo Iijima, Anh-Q...