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MSE
2002
IEEE
119views Hardware» more  MSE 2002»
15 years 11 months ago
Narnia: A Virtual Machine for Multimedia Communication Services
Narnia is middleware that helps programmers build multimedia communication services. This middleware ollection of familiar programming abstractions— including events, event hand...
Mauricio Cortes, J. Robert Ensor
ICWSM
2010
15 years 8 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
CORR
2007
Springer
104views Education» more  CORR 2007»
15 years 6 months ago
A Virtual Logo Keyboard for People with Motor Disabilities
In our society, people with motor impairments are oftentimes socially excluded from their environment. This is unfortunate because every human being should have the possibility to...
Stéphane Norte, Fernando G. Lobo
CN
1999
156views more  CN 1999»
15 years 6 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
ICRA
2010
IEEE
125views Robotics» more  ICRA 2010»
15 years 5 months ago
Inferring the semantics of direction signs in public places
Abstract— Most large-scale public environments provide direction signs to facilitate the orientation for humans and to find their way to a goal location in the environment. Thus...
Jérôme Maye, Luciano Spinello, Rudolp...