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VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
16 years 1 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
JVM
2004
127views Education» more  JVM 2004»
15 years 8 months ago
Towards Scalable Multiprocessor Virtual Machines
A multiprocessor virtual machine benefits its guest operating system in supporting scalable job throughput and request latency--useful properties in server consolidation where ser...
Volkmar Uhlig, Joshua LeVasseur, Espen Skoglund, U...
PRESENCE
2008
155views more  PRESENCE 2008»
15 years 6 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
15 years 6 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...
IAT
2010
IEEE
15 years 4 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan