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VRCAI
2004
ACM
16 years 3 days ago
Graphical interaction devices for distributed virtual reality systems
This paper explores the possibilities of using portable devices in multiprojection environments, such as CAVEs, Panoramas and Power Walls. We propose and implement a tool to gener...
Marcelo de Paiva Guimarães, Bruno Barberi G...
CA
2003
IEEE
15 years 12 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
15 years 11 months ago
Webots: Symbiosis Between Virtual and Real Mobile Robots
Abstract. This paper presents Webots: a realistic mobile robot simulator allowing a straightforward transfer to real robots. The simulator currently support the Khepera mobile robo...
Olivier Michel
IAT
2005
IEEE
16 years 8 days ago
Optimizing Agents Operation in Partially Inaccessible and Disruptive Environment
The algorithm we present in this paper aims to optimally distribute and connect the community of loosely coupled middle agents ensuring communication accessibility in a dynamic, i...
David Sislák, Martin Rehák, Michal P...
CG
1999
Springer
15 years 6 months ago
Tracking in unprepared environments for augmented reality systems
Many Augmented Reality applications require accurate tracking. Existing tracking techniques require prepared environments to ensure accurate results. This paper motivates the need...
Ronald Azuma, Jong Weon Lee, Bolan Jiang, Jun Park...