This paper outlines a pedagogically-oriented case study of the use of a 3D collaborative virtual environment (3D CVE) to break down barriers between partners from different cultura...
The use of virtualization is rapidly expanding from server consolidation to various computing systems including PC, multimedia set-top box and gaming console. However, different fr...
Dongsung Kim, Hwanju Kim, Myeongjae Jeon, Euiseong...
Recently, virtualization of hardware resources to run multiple instances of independent virtual machines over physical hosts has gained popularity due to an industry-wide focus on ...
Social awareness is essential for effective learning. However, natural environments do not always provide optimal support for it. We analyze the potentials of Collaborative Virtua...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...