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WWW
2008
ACM
16 years 7 months ago
Trust-based recommendation systems: an axiomatic approach
High-quality, personalized recommendations are a key feature in many online systems. Since these systems often have explicit knowledge of social network structures, the recommenda...
Reid Andersen, Christian Borgs, Jennifer T. Chayes...
163
Voted
CHI
2009
ACM
16 years 7 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
CHI
2009
ACM
16 years 7 months ago
Remote impact: shadowboxing over a distance
Florian `Floyd' Mueller Distance Lab Horizon Scotland The Enterprise Park Forres, Moray IV36 2AB UK floyd@exertioninterfaces.com Stefan Agamanolis Distance Lab Horizon Scotlan...
Florian Mueller, Stefan Agamanolis, Martin R. Gibb...
CHI
2006
ACM
16 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CHI
2005
ACM
16 years 7 months ago
Examining task engagement in sensor-based statistical models of human interruptibility
The computer and communication systems that office workers currently use tend to interrupt at inappropriate times or unduly demand attention because they have no way to determine ...
James Fogarty, Andrew Jensen Ko, Htet Htet Aung, E...
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