—One way of modelling the wireless channel is in a statistical manner, based on a few parameters describing the characteristics of the environment. In most current wireless chann...
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be bas...
This paper presents a tool for the visual analysis of fitness performance data, such as running speed and heart rate. The tool, called MOPET Analyzer, provides a set of interacti...
We describe the design and implementation of a socially assistive robot that is able to monitor the performance of a user during a combined mental and physical task, with the purp...
The goal of this study was to gain insight into the user experience of a recent hypernarrative interactive movie. Turbulence is a feature-length interactive narrative video and emp...