In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
In order to assist a power plant operator to face unusual situations, we have developed an intelligent assistant that explains the suggested commands generated by an MDP-based pla...
Francisco Elizalde, Luis Enrique Sucar, Alberto Re...
Access control misconfigurations are widespread and can result in damaging breaches of confidentiality. This paper presents TightLip, a privacy management system that helps user...
Aydan R. Yumerefendi, Benjamin Mickle, Landon P. C...
Energy consumption in hosting Internet services is becoming a pressing issue as these services scale up. Dynamic server provisioning techniques are effective in turning off unnece...
Gong Chen, Wenbo He, Jie Liu, Suman Nath, Leonidas...