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PG
2002
IEEE
15 years 11 months ago
A Physics-Based Framework for Subdivision Surface Design with Automatic Rules Control
The recent non-uniform subdivision approach extends traditional uniform subdivision schemes with variable rules, offering additional shape parameters (such as knot spacings) for f...
Hui Xie, Hong Qin
PG
2002
IEEE
15 years 11 months ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop
VR
2002
IEEE
210views Virtual Reality» more  VR 2002»
15 years 11 months ago
Distributed Applications for Collaborative Augmented Reality
This paper focuses on the distributed architecture of the collaborative augmented reality system Studierstube. The system allows multiple users to experience a shared 3D workspace...
Dieter Schmalstieg, Gerd Hesina
ITS
2010
Springer
168views Multimedia» more  ITS 2010»
15 years 11 months ago
Computational Workflows for Assessing Student Learning
The use of technology for instruction, and the enormous amount of information available for consumption, places a considerable burden on instructors who must learn to integrate app...
Jun Ma, Erin Shaw, Jihie Kim
ITS
2010
Springer
152views Multimedia» more  ITS 2010»
15 years 11 months ago
A Network Analysis of Student Groups in Threaded Discussions
As online discussion boards become a popular medium for collaborative problem solving, we would like to understand patterns of group interactions that lead to collaborative learnin...
Jeon-Hyung Kang, Jihie Kim, Erin Shaw
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