Sciweavers

12568 search results - page 2130 / 2514
» Selective user interaction
Sort
View
ICIP
2004
IEEE
16 years 8 months ago
Scalable video coding based on motion-compensated temporal filtering: complexity and functionality analysis
Video coding techniques yielding state-of-the-art compression performance require large amount of computational resources, hence practical implementations, which target a broad ma...
Fabio Verdicchio, Yiannis Andreopoulos, Tom Clerck...
ICDE
2005
IEEE
128views Database» more  ICDE 2005»
16 years 8 months ago
Exploiting Correlated Attributes in Acquisitional Query Processing
Sensor networks and other distributed information systems (such as the Web) must frequently access data that has a high per-attribute acquisition cost, in terms of energy, latency...
Amol Deshpande, Carlos Guestrin, Wei Hong, Samuel ...
VIS
2009
IEEE
224views Visualization» more  VIS 2009»
16 years 8 months ago
Game Engines for Visualization
Visualization is the transformation of data or information into pictures. The need for visualization has become more apparent as the amount of available information has increased ...
Nick Green, Alex Pang
179
Voted
ICPR
2006
IEEE
16 years 7 months ago
Ent-Boost: Boosting Using Entropy Measure for Robust Object Detection
Recently, boosting is used widely in object detection applications because of its impressive performance in both speed and accuracy. However, learning weak classifiers which is on...
Duy-Dinh Le, Shin'ichi Satoh
DAC
2001
ACM
16 years 7 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz
« Prev « First page 2130 / 2514 Last » Next »