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IUI
2003
ACM
16 years 3 days ago
An experiment in automated humorous output production
Computational humor will be needed in interfaces, no less than other cognitive capabilities. There are many practical settings where computational humor will add value. Among them...
Oliviero Stock, Carlo Strapparava
SI3D
2003
ACM
16 years 3 days ago
Snap-together motion: assembling run-time animations
Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
171
Voted
ATAL
2003
Springer
16 years 2 days ago
Information-driven phase changes in multi-agent coordination
Large systems of agents deployed in a real-world environment face threats to their problem solving performance that are independent of the complexity of the problem or the charact...
Sven Brueckner, H. Van Dyke Parunak
173
Voted
DATE
2010
IEEE
153views Hardware» more  DATE 2010»
15 years 12 months ago
Taming the component timing: A CBD methodology for real-time embedded systems
—The growing trend towards using component based design approach in embedded system development requires addressing newer system engineering challenges. These systems are usually...
Manoj G. Dixit, Pallab Dasgupta, S. Ramesh
DARPA
2009
Springer
136views Robotics» more  DARPA 2009»
15 years 11 months ago
Junior: The Stanford Entry in the Urban Challenge
This article presents the architecture of Junior, a robotic vehicle capable of navigating urban environments autonomously. In doing so, the vehicle is able to select its own route...
Michael Montemerlo, Jan Becker, Suhrid Bhat, Hendr...
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