—Developing dependable distributed real-time and embedded (DRE) systems incurs significant complexities in the tradeoffs resulting from the different conflicting attributes of ...
Sumant Tambe, Akshay Dabholkar, Aniruddha S. Gokha...
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
Abstract—Many application domains require adaptive realtime embedded systems that can change their functionality over time. In such systems it is not only necessary to guarantee ...
Nikolay Stoimenov, Simon Perathoner, Lothar Thiele
In this paper we describe the evolution of Global File Systems from the concept of a few years ago, to a first demonstration using hardware Fibre Channel frame encoding into IP pa...
Dual-execution/checkpointing based transient error tolerance techniques have been widely used in the high-end mission critical systems. These techniques, however, are not very att...