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PPOPP
2003
ACM
16 years 2 days ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
SIGMOD
2010
ACM
208views Database» more  SIGMOD 2010»
15 years 5 months ago
An automated, yet interactive and portable DB designer
Tuning tools attempt to configure a database to achieve optimal performance for a given workload. Selecting an optimal set of physical structures is computationally hard since it ...
Ioannis Alagiannis, Debabrata Dash, Karl Schnaitte...
CCECE
2006
IEEE
16 years 27 days ago
QOS Driven Network-on-Chip Design for Real Time Systems
Real Time embedded system designers are facing extreme challenges in underlying architectural design selection. It involves the selection of a programmable, concurrent, heterogene...
Ankur Agarwal, Mehmet Mustafa, Abhijit S. Pandya
CODES
2006
IEEE
16 years 27 days ago
Design space exploration of real-time multi-media MPSoCs with heterogeneous scheduling policies
Real-time multi-media applications are increasingly being mapped onto MPSoC (multi-processor system-on-chip) platforms containing hardware-software IPs (intellectual property) alo...
Minyoung Kim, Sudarshan Banerjee, Nikil Dutt, Nali...
ICALT
2003
IEEE
16 years 4 days ago
Learning Resources Brokerage Systems: An Agent-Based Virtual Market Model
This paper discusses issues related with learning resources brokerage systems. It introduces a market-based modeling approach and proposes a virtual market model design of a broke...
Nikos Manouselis, Demetrios G. Sampson