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PRESENCE
2002
105views more  PRESENCE 2002»
15 years 6 months ago
Modeling Real Objects Using Video See-Through Augmented Reality
This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Joohi Lee, Gentaro Hirota, Andrei State
ECCV
2008
Springer
15 years 8 months ago
Scene Segmentation Using the Wisdom of Crowds
Given a collection of images of a static scene taken by many different people, we identify and segment interesting objects. To solve this problem, we use the distribution of images...
Ian Simon, Steven M. Seitz
ICIP
2001
IEEE
16 years 8 months ago
A new perceived motion based shot content representation
Motion information is an important cue for human to perceive video content. However, it is hard to use motion in video retrieval due to the lack of effective representation. In th...
Yu-Fei Ma, HongJiang Zhang
ASIAMS
2007
IEEE
16 years 24 days ago
Rough-Fuzzy Granulation, Rough Entropy and Image Segmentation
This talk has two parts explaining the significance of Rough sets in granular computing in terms of rough set rules and in uncertainty handling in terms of lower and upper approxi...
Sankar K. Pal
ECCV
2008
Springer
16 years 8 months ago
Multi-stage Contour Based Detection of Deformable Objects
We present an efficient multi stage approach to detection of deformable objects in real, cluttered images given a single or few hand drawn examples as models. The method handles de...
Saiprasad Ravishankar, Arpit Jain, Anurag Mittal