We propose a novel generative language for shape that is based on the shock graph: given a shock graph topology, we explore constraints on the geometry and dynamics of the shock g...
In many cases self-calibration is not able to yield a unique solution for the 3D reconstruction of a scene. This is due to the occurrence of critical motion sequences. If this is ...
We describe and demonstrate a texture region descriptor which is invariant to affine geometric and photometric transformations, and insensitive to the shape of the texture region....
Abstract. We study the problem of estimating the position and orientation of a calibrated camera from an image of a known scene. A common problem in camera pose estimation is the e...
Using only shadow trajectories of stationary objects in a scene, we demonstrate that using a set of six or more photographs are sufficient to accurately calibrate the camera. Moreo...