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GECCO
2004
Springer
139views Optimization» more  GECCO 2004»
16 years 1 days ago
Chemical Genetic Programming - Coevolution Between Genotypic Strings and Phenotypic Trees
Chemical Genetic Programming (CGP) is a new method of genetic programming that introduced collision-based biochemical processes and realized dynamic mapping from genotypic strings ...
Wojciech Piaseczny, Hideaki Suzuki, Hidefumi Sawai
VLDB
2004
ACM
227views Database» more  VLDB 2004»
16 years 1 hour ago
Approximate NN queries on Streams with Guaranteed Error/performance Bounds
In data stream applications, data arrive continuously and can only be scanned once as the query processor has very limited memory (relative to the size of the stream) to work with...
Nick Koudas, Beng Chin Ooi, Kian-Lee Tan, Rui Zhan...
SIGECOM
2003
ACM
122views ECommerce» more  SIGECOM 2003»
15 years 12 months ago
k-Implementation
This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party ...
Dov Monderer, Moshe Tennenholtz
ICALP
2003
Springer
15 years 12 months ago
Anycasting in Adversarial Systems: Routing and Admission Control
Abstract. In this paper we consider the problem of routing packets in dynamically changing networks, using the anycast mode. In anycasting, a packet may have a set of destinations ...
Baruch Awerbuch, André Brinkmann, Christian...
209
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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 11 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
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