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ICRA
2003
IEEE
101views Robotics» more  ICRA 2003»
16 years 1 days ago
A Branch-and-Prune Algorithm for Solving Systems of Distance Constraints
— Given a set of affine varieties in ℜ3, i.e. planes, lines, and points, the problem tackled in this paper is that of finding all possible configurations for these varieties...
Josep M. Porta, Federico Thomas, Lluís Ros,...
AOSE
2003
Springer
16 years 11 hour ago
From Agents to Organizations: An Organizational View of Multi-agent Systems
While multi-agent systems seem to provide a good basis for building complex software systems, this paper points out some of the drawbacks of classical “agent centered” multi-ag...
Jacques Ferber, Olivier Gutknecht, Fabien Michel
COLT
2003
Springer
16 years 6 hour ago
On Learning to Coordinate: Random Bits Help, Insightful Normal Forms, and Competency Isomorphisms
A mere bounded number of random bits judiciously employed by a probabilistically correct algorithmic coordinator is shown to increase the power of learning to coordinate compared ...
John Case, Sanjay Jain, Franco Montagna, Giulia Si...
182
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ISPAN
2002
IEEE
15 years 11 months ago
On the Impact of Naming Methods for Heap-Oriented Pointers in C Programs
Many applications written in C allocate memory blocks for their major data structures from the heap space at runtime. The analysis of heap-oriented pointers in such programs is cr...
Tong Chen, Jin Lin, Wei-Chung Hsu, Pen-Chung Yew
VISUALIZATION
2002
IEEE
15 years 11 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
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