This paper is addressing the problem of realigning broken
objects without correspondences. We consider linear transformations between
the object fragments and present the method ...
We propose a registration method to find affine transformations
between 3D objects by constructing and solving an
overdetermined system of polynomial equations. We utilize
voxel...
Attila Tanács, Natasa Sladoje, Joakim Lindblad, a...
In this article we discuss the 2D-3D pose estimation problem of deformable 3D free-form contours. In our scenario we observe objects of any 3D shape in an image of a calibrated cam...
We present a new set of algorithms for line-art rendering of smooth surfaces. We introduce an efficient, deterministic algorithm for finding silhouettes based on geometric duali...
In this paper, we propose a new approach to detect camera cuts and wipes. The approach projects a video into two images representing the spatio-tempoml continuity of a video life....