Abstract. We present a GUI-based C++ toolbox that allows for building distributed, multi-modal context recognition systems by plugging together reusable, parameterizable components...
David Bannach, Kai S. Kunze, Paul Lukowicz, Oliver...
Abstract. We aim to provide information hiding support in concurrent object-oriented programming languages. We study the issue both at the object level and class level, in the cont...
The conflict between resource consumption and query performance in the data mining context often has no satisfactory solution. This not only stands in sharp contrast to the need of...
Matthias Gimbel, Michael Klein, Peter C. Lockemann
The memory subsystem accounts for a significant portion of the aggregate energy budget of contemporary embedded systems. Moreover, there exists a large potential for optimizing th...
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...