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AGENTS
2001
Springer
15 years 11 months ago
A shopper's assistant
Shopping on the Internet has become a convenient way of purchasing commodities of choice. A key contribution of agent technology will be to develop personal agents that can assist...
Partha Sarathi Dutta, Sandip Debnath, Sandip Sen
AGENTS
2001
Springer
15 years 11 months ago
Tears and fears: modeling emotions and emotional behaviors in synthetic agents
Emotions play a critical role in creating engaging and believable characters to populate virtual worlds. Our goal is to create general computational models to support characters t...
Jonathan Gratch, Stacy Marsella
AGENTS
2001
Springer
15 years 11 months ago
Terrain coverage with ant robots: a simulation study
In this paper, we study a simple means for coordinating teams of simple agents. In particular, we study ant robots and how they can cover terrain once or repeatedly by leaving mar...
Sven Koenig, Yaxin Liu
AGENTS
2001
Springer
15 years 11 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
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AGENTS
2001
Springer
15 years 11 months ago
A social reinforcement learning agent
We report on the use of reinforcement learning with Cobot, a software agent residing in the wellknown online community LambdaMOO. Our initial work on Cobot (Isbell et al.2000) pro...
Charles Lee Isbell Jr., Christian R. Shelton, Mich...