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CIE
2010
Springer
15 years 11 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
CSEE
2011
Springer
14 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICSE
2008
IEEE-ACM
16 years 7 months ago
Impact analysis of database schema changes
We propose static program analysis techniques for identifying the impact of relational database schema changes upon object-oriented applications. We use dataflow analysis to extra...
Andy Maule, Wolfgang Emmerich, David S. Rosenblum
POPL
2008
ACM
16 years 7 months ago
Demand-driven alias analysis for C
This paper presents a demand-driven, flow-insensitive analysis algorithm for answering may-alias queries. We formulate the computation of alias queries as a CFL-reachability probl...
Xin Zheng, Radu Rugina
ICFP
2007
ACM
16 years 6 months ago
A type system for recursive modules
There has been much work in recent years on extending ML with recursive modules. One of the most difficult problems in the development of such an extension is the double vision pr...
Derek Dreyer