We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Multi-agent systems are prone to failures typical of any distributed system. Agents and resources may become unavailable due to machine crashes, communication breakdowns, process ...
In recent years, trust negotiation (TN) has been proposed as a novel access control solution for use in open system environments in which resources are shared across organizationa...
Adam J. Lee, Marianne Winslett, Jim Basney, Von We...
This paper explores the use of discrete-event simulation for the design and control of physical protection systems for fixed-site facilities housing items of significant value. It...
Sabina E. Jordan, Mark K. Snell, Marcella M. Madse...
Intrusion detection systems are distributed applications that analyze the events in a networked system to identify malicious behavior. The analysis is performed using a number of ...