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DMIN
2009
180views Data Mining» more  DMIN 2009»
15 years 4 months ago
APHID: A Practical Architecture for High-Performance, Privacy-Preserving Data Mining
While the emerging field of privacy preserving data mining (PPDM) will enable many new data mining applications, it suffers from several practical difficulties. PPDM algorithms are...
Jimmy Secretan, Anna Koufakou, Michael Georgiopoul...
CHI
2011
ACM
14 years 9 months ago
Post-deployment usability: a survey of current practices
Despite the growing research on usability in the predevelopment phase, we know little about post-deployment usability activities. To characterize these activities, we surveyed 333...
Parmit K. Chilana, Andrew J. Ko, Jacob O. Wobbrock...
IEEECGIV
2005
IEEE
15 years 11 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
DOCENG
2008
ACM
15 years 8 months ago
A concise XML binding framework facilitates practical object-oriented document engineering
Semantic web researchers tend to assume that XML Schema and OWL-S are the correct means for representing the types, structure, and semantics of XML data used for documents and int...
Andruid Kerne, Zachary O. Toups, Blake Dworaczyk, ...
ASPLOS
2009
ACM
16 years 6 months ago
Capo: a software-hardware interface for practical deterministic multiprocessor replay
While deterministic replay of parallel programs is a powerful technique, current proposals have shortcomings. Specifically, software-based replay systems have high overheads on mu...
Pablo Montesinos, Matthew Hicks, Samuel T. King, J...