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ACMACE
2006
ACM
16 years 16 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ACMACE
2006
ACM
16 years 16 days ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
ACMSE
2006
ACM
16 years 16 days ago
Evaluation of a location-linked notes system
We present a location-aware messaging system that lets users read and post notes linked to a particular location. We developed multiple clients (designed to run on desktop compute...
Manas Tungare, Ingrid Burbey, Manuel A. Pér...
ASSETS
2006
ACM
16 years 16 days ago
A Cisco education tool accessible to the vision impaired
This paper describes iNetSim, a universally accessible network simulator, created to allow vision-impaired and sighted users to complete Cisco Certified Network Associate level tw...
J. Hope, Brian R. von Konsky, I. Murray, L. C. Che...
CSCW
2006
ACM
16 years 16 days ago
Email overload at work: an analysis of factors associated with email strain
Almost every office worker can relate to feelings of email overload and stress, but in reality the concept of email strain is not well understood. In this paper, we describe a lar...
Laura A. Dabbish, Robert E. Kraut
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