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INTETAIN
2009
Springer
16 years 2 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
MHCI
2009
Springer
16 years 2 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
MHCI
2009
Springer
16 years 2 months ago
Text versus speech: a comparison of tagging input modalities for camera phones
Speech and typed text are two common input modalities for mobile phones. However, little research has compared them in their ability to support annotation and retrieval of digital...
Mauro Cherubini, Xavier Anguera, Nuria Oliver, Rod...
MHCI
2009
Springer
16 years 2 months ago
Exploring the urban environment with a camera phone: lessons from a user study
We present a study investigating two novel mobile services supporting querying for information in the urban environment using camera equipped smart phones as well as two different...
Norman Höller, Arjan Geven, Manfred Tscheligi...
AUTOMOTIVEUI
2009
ACM
16 years 2 months ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
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