Sciweavers

2927 search results - page 400 / 586
» Secure Distributed Human Computation
Sort
View
NETGAMES
2004
ACM
15 years 12 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
PERCOM
2009
ACM
16 years 7 months ago
A Policy-Based Management Architecture for Mobile Collaborative Teams
Many missions are deemed dangerous or impractical to perform by humans, but can use collaborating, self-managing Unmanned Autonomous Vehicles (UAVs) which adapt their behaviour to ...
Eskindir Asmare, Anandha Gopalan, Morris Sloman, N...
WEBI
2007
Springer
16 years 18 days ago
Semantic Convergence of Wikipedia Articles
Social networking, distributed problem solving and human computation have gained high visibility. Wikipedia is a well established service that incorporates aspects of these three ...
Christopher Thomas, Amit P. Sheth
ISWC
2006
IEEE
16 years 15 days ago
Discovering Characteristic Actions from On-Body Sensor Data
We present an approach to activity discovery, the unsupervised identification and modeling of human actions embedded in a larger sensor stream. Activity discovery can be seen as ...
David Minnen, Thad Starner, Irfan A. Essa, Charles...
HUC
2011
Springer
14 years 6 months ago
LightWave: using compact fluorescent lights as sensors
In this paper, we describe LightWave, a sensing approach that turns ordinary compact fluorescent light (CFL) bulbs into sensors of human proximity. Unmodified CFL bulbs are shown ...
Sidhant Gupta, Ke-Yu Chen, Matthew S. Reynolds, Sh...