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CHI
2008
ACM
16 years 7 months ago
Quickdraw: the impact of mobility and on-body placement on device access time
We investigate the effect of placement and user mobility on the time required to access an on-body interface. In our study, a wrist-mounted system was significantly faster to acce...
Daniel Ashbrook, James Clawson, Kent Lyons, Thad S...
CHI
2008
ACM
16 years 7 months ago
Media spaces: past visions, current realities, future promise
Established researchers and practitioners active in the development and deployment of media spaces review what seemed to be promised twenty years ago, what has actually been achie...
Ronald Baecker, Steve R. Harrison, William Buxton,...
CHI
2007
ACM
16 years 7 months ago
Software design and engineering as a social process
Traditionally, software engineering processes are based on a formalist model that emphasizes strict documentation, procedural and validation standards. Although this is a poor fit...
William A. Stubblefield, Tania L. Carson
CHI
2003
ACM
16 years 7 months ago
Where do helpers look?: gaze targets during collaborative physical tasks
This study used eye-tracking technology to assess where helpers look as they are providing assistance to a worker during collaborative physical tasks. Gaze direction was coded int...
Susan R. Fussell, Leslie D. Setlock, Elizabeth M. ...
CHI
2010
ACM
16 years 1 months ago
Concept mapping in agile usability: a case study
In this paper we report on the experience of using our concept mapping approach on an agile software project to assess its fitness. Participants used our novel concept mapping app...
Jeremy T. Barksdale, D. Scott McCrickard