Traditional Data Mining and Knowledge Discovery algorithms assume free access to data, either at a centralized location or in federated form. Increasingly, privacy and security co...
We present a new architectural style for synchronous groupware that eases the transition from scenario based modeling to component design, and from component design to distributed ...
Cheating in on-line games is a prevalent problem for both game makers and players. The popular real-time strategy game genre is especially vulnerable to cheats, as it is frequentl...
Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanj...
µKlaim is a process language that permits programming distributed systems made up of several mobile components interacting through multiple distributed tuple spaces. We present th...
This paper addresses interaction in multi-surface environments and questions whether the current application-centric approaches to user interfaces are adequate in this context, an...
Clemens Nylandsted Klokmose, Michel Beaudouin-Lafo...