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VMV
2004
167views Visualization» more  VMV 2004»
15 years 8 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
UAI
2003
15 years 8 months ago
Systematic vs. Non-systematic Algorithms for Solving the MPE Task
The paper explores the power of two systematic Branch and Bound search algorithms that exploit partition-based heuristics, BBBT (a new algorithm for which the heuristic informatio...
Radu Marinescu 0002, Kalev Kask, Rina Dechter
COLING
2000
15 years 8 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
VMV
2003
173views Visualization» more  VMV 2003»
15 years 8 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
TREC
1998
15 years 8 months ago
ACSys TREC-7 Experiments
Experiments relating to TREC-7 Ad Hoc, HP and VLC tasks are described and results reported. Minor re nements of last year's Ad Hoc methods do not appear to have resulted in w...
David Hawking, Nick Craswell, Paul B. Thistlewaite