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SCALESPACE
2009
Springer
16 years 27 days ago
Image Denoising Using TV-Stokes Equation with an Orientation-Matching Minimization
Abstract. In this paper, we propose an orientation-matching minimization for denoising digital images with an additive noise. Inspired by the two-step algorithm in the TV-Stokes de...
Xue-Cheng Tai, Sofia Borok, Jooyoung Hahn
SIGGRAPH
2003
ACM
15 years 11 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman
ACRI
2006
Springer
15 years 10 months ago
Merging Cellular Automata for Simulating Surface Effects
This paper describes a model of three-dimensional cellular automata allowing to simulate different phenomena in the fields of computer graphics or image processing. Our method allo...
Stéphane Gobron, Denis Finck, Philippe Even...
CGF
2002
156views more  CGF 2002»
15 years 6 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
TVCG
2002
163views more  TVCG 2002»
15 years 6 months ago
EWA Splatting
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...