We propose a tone-mapping operator that can minimize visible contrast distortions for a range of output devices, ranging from e-paper to HDR displays. The operator weights contras...
There is an increasing need for methods for secure dissemination of interactive 3D graphics content, providing protection for valuable 3D models while still allowing them to be wi...
Jiajun Zhu, Jonathan Z. Bakdash, David Koller, Tho...
A second order forward differences based subdivision depth computation technique for extra-ordinary Catmull-Clark subdivision surface (CCSS) patches is presented. The new techniqu...
The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
Abstract. We present a novel hybrid method that includes a modulated scheme for reducing the distortion of the reconstructed image and a two-layered structure for grouping particip...