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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 11 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
VISUALIZATION
1998
IEEE
15 years 10 months ago
Interactive ray tracing for isosurface rendering
We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...
BMCBI
2006
98views more  BMCBI 2006»
15 years 6 months ago
JLIN: A java based linkage disequilibrium plotter
Background: A great deal of effort and expense are being expended internationally in attempts to detect genetic polymorphisms contributing to susceptibility to complex human disea...
Kim W. Carter, Pamela A. McCaskie, Lyle J. Palmer
SMI
2005
IEEE
15 years 11 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
VISUALIZATION
2005
IEEE
15 years 11 months ago
The Visible Radio: Process Visualization of a Software-Defined Radio
In this case study, a data-oriented approach is used to visualize a complex digital signal processing pipeline. The pipeline implements a Frequency Modulated (FM) Software-Defined...
Matthew Hall, Alex Betts, Donna Cox, David Pointer...