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SIGGRAPH
1999
ACM
15 years 10 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
VRST
2005
ACM
15 years 11 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
INFOVIS
2003
IEEE
15 years 11 months ago
Multiscale Visualization of Small World Networks
Many networks under study in Information Visualization are “small world” networks. These networks first appeared in the study social networks and were shown to be relevant mod...
David Auber, Yves Chiricota, Fabien Jourdan, Guy M...
SIGGRAPH
2010
ACM
15 years 10 months ago
envyLight: an interface for editing natural illumination
Scenes lit with high dynamic range environment maps of real-world environments exhibit all the complex nuances of natural illumination. For applications that need lighting adjustm...
Fabio Pellacini
JMIV
2007
83views more  JMIV 2007»
15 years 6 months ago
Minimization of a Detail-Preserving Regularization Functional for Impulse Noise Removal
Recently, a powerful two-phase method for restoring images corrupted with high level impulse noise has been developed. The main drawback of the method is the computational efficie...
Jian-Feng Cai, Raymond H. Chan, Carmine Di Fiore