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VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 7 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
CGF
2004
203views more  CGF 2004»
15 years 6 months ago
A Biophysically-Based Spectral Model of Light Interaction with Human Skin
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Aravind Krishnaswamy, Gladimir V. G. Baranoski
CG
1999
Springer
15 years 6 months ago
An interactive visualization and navigation tool for medical volume data
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...
Ove Sommer, Alexander Dietz, Rüdiger Westerma...
ICARCV
2006
IEEE
126views Robotics» more  ICARCV 2006»
16 years 9 days ago
Improvement to the Minimization of Hybrid Error Functions for Pose Alignment
— Many problems in computer vision such as pose recovery and structure estimation are formulated as a minimization process. These problems vary in the use of image measurements d...
A. H. Abdul Hafez, C. V. Jawahar
ACIVS
2006
Springer
16 years 8 days ago
An Active Contour Model Guided by LBP Distributions
The use of active contours for texture segmentation seems rather attractive in the recent research, indicating that such methodologies may provide more accurate results. In this pa...
Michalis A. Savelonas, Dimitrios K. Iakovidis, Dim...