We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
Many computer applications are currently using digital video. Recent advances in digital imaging and faster networking infrastructure made this technology very popular, not only fo...
Joao Paulo Kitajima, Denilson Barbosa, Wagner Meir...
The paper is an overview of a recently developed compilation data structure for graphical models, with specific application to constraint networks. The AND/OR Multi-Valued Decision...
The construction of photo-realistic virtual worlds is at reach of current computer graphics. Unfortunately, the philosophy currently adopted for the diffusion of virtual worlds ov...
This paper deals with the roles of assumption, mathematical models, and experimental control in Pattern Recognition. In order to base the discussion on actual examples, three stud...