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SIGGRAPH
2010
ACM
15 years 10 months ago
RepFinder: Finding Approximately Repeated Scene Elements for Image Editing
Repeated elements are ubiquitous and abundant in both manmade and natural scenes. Editing such images while preserving the repetitions and their relations is nontrivial due to over...
Ming-Ming Cheng, Fang-Lue Zhang, Niloy J. Mitra, X...
ECCV
2006
Springer
16 years 8 months ago
Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction
Estimating photo-consistency is one of the most important ingredients for any 3D stereo reconstruction technique that is based on a volumetric scene representation. This paper pres...
Alexander Hornung, Leif Kobbelt
ICCV
2009
IEEE
15 years 4 months ago
Kernel map compression using generalized radial basis functions
The use of Mercer kernel methods in statistical learning theory provides for strong learning capabilities, as seen in kernel principal component analysis and support vector machin...
Omar Arif, Patricio A. Vela
SIBGRAPI
2005
IEEE
15 years 12 months ago
A Maximum-Likelihood Approach for Multiresolution W-Operator Design
The design of W-operators from a set of input/output examples for large windows is a hard problem. From the statistical standpoint, it is hard because of the large number of examp...
Daniel André Vaquero, Junior Barrera, Rober...
SIGGRAPH
1999
ACM
15 years 10 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...