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CSE
2009
IEEE
15 years 10 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
UM
2007
Springer
16 years 27 days ago
Push-Poll Recommender System: Supporting Word of Mouth
Abstract. Recommender systems produce social networks as a side effect of predicting what users will like. However, the potential for these social networks to aid in recommending i...
Andrew Webster, Julita Vassileva
HICSS
2011
IEEE
179views Biometrics» more  HICSS 2011»
14 years 10 months ago
EventGraphs: Charting Collections of Conference Connections
EventGraphs are social media network diagrams of conversations related to events, such as conferences. Many conferences now communicate a common “hashtag” or keyword to identi...
Derek L. Hansen, Marc A. Smith, Ben Shneiderman
HICSS
2009
IEEE
178views Biometrics» more  HICSS 2009»
16 years 1 months ago
Applying Multi-Layered Analysis Framework on the Public Sector ICT Provision: An Illustration from a Municipal Wireless Network
As technology develops, local governments are increasingly becoming involved in providing municipal wireless service. However, many obstacles exist in municipal wireless provision...
Myungjae Kwak, Thomas A. Horan, Hana Oh
WIOPT
2005
IEEE
16 years 11 days ago
Optimal Controlled Flooding Search in a Large Wireless Network
In this paper we consider the problem of searching for a node or an object (i.e., piece of data, file, etc.) in a large wireless network. We consider the class of controlled flo...
Nicholas B. Chang, Mingyan Liu