Both our visual and haptic systems contribute to the perception of the three dimensional world, especially the proximal perception of objects. The interaction of these systems has...
Tuning compiler optimizations for rapidly evolving hardware makes porting and extending an optimizing compiler for each new platform extremely challenging. Iterative optimization i...
Grigori Fursin, Yuriy Kashnikov, Abdul Wahid Memon...
We live in a world where many kinds of data about us can be collected and more will be collected as Ubicomp technologies mature. People reflect on this data using different tools ...
This paper presents a component based deformable
model for generalized face alignment, in which a novel bistage
statistical framework is proposed to account for both
local and g...
We propose an approach to overcome the two main challenges
of 3D multiview object detection and localization:
The variation of object features due to changes in the viewpoint
an...